Watching 1. The Legend of Gus
10mGus is keen to follow in Adam's footsteps: at the same age, he had already tamed a Stinky-Dragon.
2. Supercharge Me
10mAfter losing in a tournament, Gus is frustrated by the slowness of his vehicle.
3. A Bit Too Itsy-Bitsy!
10mGus wins a replica of Sir Adam the Hard One's armor in a competition, but it's way too big for him.
4. The Three Challenges
10mDaddy King won the King's Dragons Cup with flying colors when he was Gus' age. Eager to do the same, Gus tackles Shadow Knight in a contest.
5. Rude-Speak
10mAfter a spell mess-up by Iris, Daddy King and Mommy Queen get a bout of "Rude-Speak".
6. The Big-Bite Knight
10mFollowing Grandpa Merlin's advice, Gus decides to face the object of his recurring nightmare - a Giant Knight-Knight - head-on.
7. King of The Ring
10mGus "borrows" Daddy King's ring to use it as a game piece in a board game.
8. Rosie's Treasure
10mGus and Rosie chance upon a map which look like it might lead them to the place where Rosie's parents used to live!
9. Super Shadow Knight
10mShadow Knight becomes the kingdom's darling overnight by performing a string of feats worthy of a great knight.
10. Funny Knight-Knights
10mGus takes in a wounded Knight-Knight and cares for him. But the little rascal steals our itsy bitsy friend's laser sword!
11. From K-9 to K-Knight!
11mOn Daddy King's advice, Gus is planning to train Pippy, to make his pooch "knightlike!"
12. Sweet-Smelling Slug Slime
10mDisguised as a street vendor, Troy manages to contaminate the Karamelians, gradually turning a bunch of them into trolls.
13. Floppy
10mDuring a charity event, Gus decides to part with Floppy, the plush toy he had when he was a baby.
14. The Beast of Drool Fang
10mPippy has been turned into smelly beast; Gus tries to stop Pippy from felling rejected.
15. Princess Candy
10mWhen a queen from a neighboring kingdom comes to visit Karamel, Daddy King entrusts Gus and Iris to look after the queen's daughter, Candy.
16. Grateful Dragon Alert!
10mGus is bored. Keen to accomplish a new feat, he "provokes adventure." But in so doing, he entices Darg to Karamel Castle.
17. What A Team!
10mGus and his friends have to play against the Knight-Knights in a medieval match.
18. The Unicorn
10mGus spots a unicorn: it's been lured into Karamel Kingdom by a magic snare!
19. Out Of Tune
10mRosie auditions to accompany Arthur at the Queen's Festival. But she sings horribly out of tune...unbeknownst to Arthur!
20. Back to The Middle Ages
10mA storm hits Karamel and the castle's electronics stop working; Warticious jumps on this chance.
21. Detective Gus
10mGrandpa Merlin has gone missing! Detective Oswald Smellborne is called in by a very worried Mommy Queen.
22. Many Gus' Mess
10mGus asks his sister to help him replicate himself so he can keep all of his promises.
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23. How Trolly-Trolly
10mWhile on a visit to Karamel, a sovereign from another kingdom expresses distaste regarding a troll he came across on his way to the castle.
24. Kray-Z-Fie's Spear
10mWhile on a fishing trip, Gus pulls a mysterious chest out of the water.
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25. Itsy Bitsy Tooth
10mThere's a dragon wreaking havoc in the kingdom and Daddy King need to handle it. Gus is told he's too small for a mission of this nature.
26. Victor The Hardy One
10mWhen a dangerous dragon is at large, Mommy Queen calls upon Victor the Hardy One; Gus joins Victor on his quest.
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27. The Golden Bucket
10mThe Shadow Knight accidentally finds a magic bucket that turns everything into gold.
28. So Lucky!
10mGus finds a pretty little rock embellished with magic symbols, which turns out to be a lucky charm!
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29. Like Grandfather, Like Father, Like Son
10mTo keep the kingdom safe, Grandpa Merlin and Daddy King perform a ritual to put the spirit to sleep.
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30. The Rhinopuff
10mGus takes in an injured Rhinopuff and promises to take it back to the marshlands once it is healthy.
31. You've Made Your Cake, Now Eat It!
10mDiane and Warticious both get to the finals of a baking contest. Warticious captures her rival and locks her in her house.
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32. Once a Pest, Always a Pest?
10mGus believes he can change Warticious just by being nice to her.
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33. The Cup-and-Ball Knight
10mGus would do anything to be a part of the same prestigious club as his father.
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34. Cleaning is King!
10mGus forgets to wash his hands after touching some magic powder.
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35. True Bravery
10mGus chances upon Sir Adam the Hardy One's own personal sword, but he must complete three challenges.
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36. Magic Day
10mGus is chosen to hand out replica Mighty Magic Wands to young Karamelians for Magic Day.
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37. Friends For Life
10mTyler and Arthur fall out and don't want to be around each other; Gus pretends he's lost his memory.
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38. Hidden Hero
10mTyler accidentally unearths a Mandragor, a plant that poses a threat to the kingdom.
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39. If You Can Hear It, You Can Know It!
10mAfter Warticious messes up one of her spells, Gus is able to hear everything she says to her fans through her crystal ball.
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40. The Impossible Race
10mGus needs to ride a Mossmonster in a race against Shadow Knight and his dragon mount Darg.
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41. Come Back Tyler!
10mGus leaves his friend Tyler to go and play competitive games with a young villager named Amaury.
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42. Impatient Gus
10mGus is itching to get a new knight figurine but is told he must wait until his birthday.
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43. The Ghost of Karamel
10mGus has been crying wolf so often that when he claims he’s met a ghost who needs his help, nobody believes him.
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44. Tyler's Secret
10mWarticious has gotten hold of a photo of Tyler, mocking King Excelsior behind the man’s back!
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45. Click!
10mIn a clumsy move, Gus casts a spell on Diane’s parchment-cam: now, it numbs anyone who happens to be in its field of vision!
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46. Memory Loss
10mGus thinks that everyone forgot today is the anniversary of when he was knighted and uses a magic potion designed to jog their memories.
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47. The Blue Stone
10mWhen Gus finds a pretty blue stone at the bottom of the lake, he decides he’ll gift it to his mom.
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48. Magic Iris
10mIris wants to give up trying to be a magician: her long string of failed spells have not gone unnoticed by her witchy cousin!
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49. E-Pip
10mTo avoid endangering his pooch during certain missions, Gus has asked Tyler to make him a robot replica of Pippy!
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50. The Poisoned Lake
10mAfter an incident in the marshlands with his electric pony, Gus notices he’s polluted the frogs’ environment a tad.
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51. Dragon Permit Part 1
10mGus must tame a dragon, but despite his efforts, his Valiant proves unpredictable.
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52. Dragon Permit Part 2
10mGus discovers that his dragon belongs to someone else; he must let him go.